Sudoku is RatRun 9:Shock Value by Marty Sears, App variant is LINE


Normal sudoku rules apply. AIM OF EXPERIMENT: Finkz the rat must reach the cupcake by finding a path through the maze. The path must not visit any cell more than once, cross itself, or pass through any thick maze walls. As well as moving orthogonally, Finkz may move diagonally if there's a 2x2 space in which to do so, but may never pass diagonally through a round wall-spot on the corner of a cell. TELEPORTS: Entering a yellow teleport will cause Finkz to be instantly transported to the other teleport. From there she can continue her journey. The teleports contain the same digit. BLACKCURRANTS: Cells connected by a blackcurrant have a 1:2 ratio (one is double the other.) Not all possible blackcurrants have been given. CAGES: Digits don't repeat in a cage. Every cage has the same total, which is to be deduced. The digit on a cage's electricity symbol is its 'shock value'. Any cage with a shock value of 5 or more is switched on, and Finkz should not enter these for safety reasons. Cages with a shock value lower than 5 are switched off and therefore safe to enter. TEST CONSTRAINT: In this experiment, the correct path will be a valid Chinese Whisper line, ie; adjacent digits along the path must differ by at most 2.