Normal sudoku rules apply. The leftmost and rightmost cells of a row are considered orthogonally adjacent for the purposes of all rules below. Cells joined by a white dot contain consecutive digits. Not all white dots are given. Shade some cells in the grid and leave the rest unshaded such that all shaded cells are orthogonally connected and no 2x2 region is entirely shaded. A cell containing Pac-Man, Blinky, Pinky, Inky, or Clyde (yellow, red, pink, blue, and orange)—or part of a white dot—must be shaded. A cell containing a killer clue must remain unshaded. Digits may not repeat within an orthogonally connected area of unshaded cells, and they sum to the killer clue. (Note: Unshaded regions may not touch each other orthogonally and not all regions necessarily have a killer clue.) Starting in R5C2, Pac-Man must travel orthogonally through the grid. His path may not touch itself orthogonally, although it may do so diagonally, and the path cannot intersect or overlap itself. Pac-Man must go directly through each white dot; his path is completed immediately after going through the final dot. Pac-Man’s path cannot be orthogonally adjacent to any of the ghosts (red, pink, blue, and orange) nor can the path enter unshaded cells.